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Getting Started With Unity

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This guide will walk you through how to get started using AccelByte Foundations’ services in your game. Before you begin, make sure you have installed our AccelByte Foundations’ Unity SDK. The SDK acts as a bridge between your game and our services.

Download Unity SDK


Follow the steps below to get started using our services using the AccelByte Foundations' Unity SDK.

  1. Create a Game Title in the Admin Portal

  2. Create an OAuth Client in the Admin Portal.

  3. Configure the AccelByte Unity SDK.

  4. Implement authentication using IAM Login.

  5. Integrate the Lobby Service, which acts as the main hub where players join sessions and await matchmaking with other players.

  6. Integrate the Friends service so your players can add each other as friends in your game.

  7. Integrate the Party service so players can form temporary alliances in a multiplayer game.