Development Environment Limitation
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AccelByte Gaming Services (AGS) Starter provides you with two environments: development and live. For game titles that are still in development, you can use the development environment with a maximum scale usage of 150 HAU. Once your game is ready to launch, it’s recommended that you create a new account for the live environment..
Each game title in one studio is limited to 150 HAU. if your game title exceeds the allowed limit, a 429 error type will display along with a too many requests message. To resolve this, you should make another API call after a minute has passed.